Socket Programing¶
Sockets are the endpoints of a bidirectional communications channel. Sockets may communicate within a process, between processes on the same machine, or between processes on different continents.
1. A Simple Server¶
#!/usr/bin/python3 # This is server.py file
import socket
# create a socket object
serversocket = socket.socket(
socket.AF_INET, socket.SOCK_STREAM)
# get local machine name
host = socket.gethostname()
port = 9999
# bind to the port
serversocket.bind((host, port))
# queue up to 5 requests
serversocket.listen(5)
while True:
# establish a connection
clientsocket,addr = serversocket.accept()
print("Got a connection from %s" % str(addr))
msg = 'Thank you for connecting'+ "\r\n"
clientsocket.send(msg.encode('ascii'))
clientsocket.close()
2. A Simple Client¶
#!/usr/bin/python3 # This is client.py file
import socket
# create a socket object
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
# get local machine name
host = socket.gethostname()
port = 9999
# connection to hostname on the port.
s.connect((host, port))
# Receive no more than 1024 bytes
msg = s.recv(1024)
s.close()
print (msg.decode('ascii'))
Command:
# Following would start a server in background.
$ python server.py &
# Once server is started run client as follows:
$ python client.py
Output:
on server terminal
Got a connection from ('192.168.1.10', 3747)
On client terminal
Thank you for connecting